Vulcan Forged
  • Introduction
  • VulcanForged
    • Vulcan Forged going cross-chain with Matic.
  • VulcanVerse
    • Land (VulcanVerse)
    • Staking & levelling land
    • Controls and UI
  • What is the $PYR token?
    • Exchanges $PYR
    • Token Unlock Schedule
    • $PYR tokenomics
    • Reward Pools
  • What is the $LAVA token?
    • Lava Appreciation Program
    • LAVA and Play-to-Earn
  • Experience points (XP)
  • Fund management options
    • Why does $PYR use two blockchain networks?
    • How can I acquire PYR|ETH through KuCoin?
    • How can I acquire PYR|ETH through Uniswap?
    • How do I bridge PYR|ETH to PYR|MATIC using Metamask?
    • How can I acquire PYR|MATIC through QuickSwap?
    • How can I acquire PYR|MATIC through the Vulcan Forged On-Ramp?
  • Games and Applications
    • Block Babies
    • GeoCats
    • Vulcan Chess
    • Forge Arena
    • Coddle Pets
  • Berserk
    • Basic rules
    • Reading a card
    • Card rarity
    • Board layout
    • Mulligan step
    • Taking a turn
    • Lava
    • Card Draw
    • List of effects
    • Summary
  • Vulcanites
    • Level up your Vulcanite's stats
    • Vulcanites in VulcanVerse
  • Titans and Olympians
  • MyForge account
  • Vulcan Forged Marketplace
  • Sow a seed or land NFT
  • Special NFTs & items
  • Agora NFT creation engine
  • Vulcan Launchpad
  • Discord commands
  • Web and socials
  • By the Fire
  • The House of Records
  • Vulcan Foundation
  • Team
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  1. Berserk

List of effects

Berserk has an array of abilities and spells that can impact the course of a game. Many cards will simply explain what they do within the ability text of the card. But for some cards Keywords are used, to describe abilities that are otherwise too wordy, or show up on several different cards.

- Blessing — Provides a positive effect to a friendly card, specific details are on each card - Curse — Provides a negative effect to an enemy card, specific details are on each card - Heal — Restores hitpoints to either your hero or creatures. - Immortal — When your hero is Immortal your life points cannot be targeted by enemy attacks or spells - Immune — Immune creatures cannot be affected by any targeted spells, abilities, or attacks. - Lifesteal — Heals itself during combat, equal to the damage dealt. - Poison — Applies a negative debuff that deals 2 damage at the end of turn for each stack of poison, Poison lasts for 1 turn, but applying additional stacks will refresh the timer. - Rage — Creature gains +1/+0 during your Upkeep step - Reborn — The first time a Reborn creature dies, it is resummoned with its base attack and HP. - Sleep — When a card is first summoned it is asleep, and cannot attack until your next turn. - Stoneskin — When a Stoneskin creature takes damage, the attacker is stunned for 1 turn. - Strike — A strike creature has multiple attacks. - Stun — A creature that is Stunned is unable to defend itself, and will be unable to attack for 1 turn. - Summon — Summons an additional card to the board when played. (if there is space to do so) - Taunt — Forces creatures to attack this card before being able to target any other creatures or Hero life points directly. - Undead — Does not suffer from Sleep. Able to attack immediately when summoned.

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Last updated 3 years ago

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